Number & Shape Patterns

Grade 3 Maths

Number & Shape Patterns

Played with Patterns

Recognises and extends patterns in simple shapes and numbers, and finds the missing element.

BOARD

CBSE

India

GRADE

Grade 3

Maths

COMPATABILITY

Learning Outcome/Standard

Recognises and extends patterns in simple shapes and numbers, and finds the missing element.

Curriculum Goal/Conceptual Understanding

CG-1: Understands numbers (counting numbers and fractions), represents whole numbers using the Indian place value system, understands and carries out the four basic operations with whole numbers, and discovers and recognises patterns in number sequences

Skill/Competency/Standard

C-1.4: Recognises, describes, and extends simple number patterns such as odd numbers, even numbers, square numbers, cubes, powers of 2, powers of 10, and Virahanka–Fibonacci numbers.

Domain: AlgebraChapter / Unit: PatternsGame: Patterns

Bloom's Taxonomy Level COGNITIVE TAG

REMEMBER
UNDERSTAND
APPLY
ANALYSE
EVALUATE
CREATE

Gestures and Input Types

How students physically interact with this game.

Body Tracking

Sample Questions

Examples of questions in this game. Teachers can add their own topic-specific questions.

Find the pattern

A, B, A, BAny pattern other than the right answer

Find the pattern

A, A, B, BAny pattern other than the right answer

Find the pattern

A, B, A, BAny pattern other than the right answer

Find the pattern

Animals (A-F)b, c, c, bAny pattern other than the right answer

Find the pattern

NumbersAlphabetsA, B, C, A, B, CAny pattern other than the right answer

Teachers: You can replace these with any words from your current lesson -- Phonics, sight words, GK terms, EVS vocabulary or math word problems.