Learning Outcome/Standard
Evaluates, cross-checks and interprets data across pie charts, line plots, and double bar graphs.
Curriculum Goal/Conceptual Understanding
CG-4: Develops problem-solving skills with procedural fluency to solve mathematical puzzles as well as daily-life problems, and as a step towards developing computational thinking
Skill/Competency/Standard
C-4.3: Selects appropriate methods and tools for computing with whole numbers, such as mental computation, estimation, or paper-pencil calculation, in accordance with the context
Bloom's Taxonomy Level COGNITIVE TAG
Gestures and Input Types
How students physically interact with this game.
Sample Questions
Examples of questions in this game. Teachers can add their own topic-specific questions.
Find the percentage of each favourite fruit.
Find the percentage of each favourite sport.
Find the percentage of each favourite colour.
Find the percentage of each mode of transport.
Find the percentage of each type of book read.
Teachers: You can replace these with any words from your current lesson -- Phonics, sight words, GK terms, EVS vocabulary or math word problems.
