compose-decompose shapes and tiling

Grade 3 Maths

compose-decompose shapes and tiling

Played with Compose & Decompose

Fills a given region leaving no gaps using a tile of a given shape.

BOARD

CBSE

India

GRADE

Grade 3

Maths

COMPATABILITY

Learning Outcome/Standard

Fills a given region leaving no gaps using a tile of a given shape.

Curriculum Goal/Conceptual Understanding

CG-2: Analyses the characteristics and properties of two- and three-dimensional geometric shapes, specifies locations and describes spatial relationships, and recognises and creates shapes that have symmetry

Skill/Competency/Standard

C-2.4: Discovers, recognises, describes, and extends patterns in 2D and 3D shapes

Domain: GeometryChapter / Unit: ConstructionsGame: Compose & Decompose

Bloom's Taxonomy Level COGNITIVE TAG

REMEMBER
UNDERSTAND
APPLY
ANALYSE
EVALUATE
CREATE

Gestures and Input Types

How students physically interact with this game.

Flashcards

Sample Questions

Examples of questions in this game. Teachers can add their own topic-specific questions.

Make 10 in 2 ways

1023NONEAny combination that does not add up to the target number

Q1

822NO_ZERO22Any combination that does not add up to the target number

Compose 6

622NONEAny combination that does not add up to the target number

4

622NONEAny combination that does not add up to the target number

Compose 8 in 2 ways using 2 numberss

1032NONE2Any combination that does not add up to the target number

Teachers: You can replace these with any words from your current lesson -- Phonics, sight words, GK terms, EVS vocabulary or math word problems.