Learning Outcome/Standard
Identifies, names, and describes both 2D shapes (circle, square, triangle, rectangle, oval) and 3D shapes (sphere, cube, cuboid, cone, cylinder).
Curriculum Goal/Conceptual Understanding
CG-8: Children develop mathematical understanding and abilities to recognize the world through quantities, shapes, and measures
Skill/Competency/Standard
C-8.8: Recognises, makes, and classifies basic geometric shapes and their observable properties, and understands and explains the relative relation of objects in space
Bloom's Taxonomy Level COGNITIVE TAG
Gestures and Input Types
How students physically interact with this game.
Sample Questions
Examples of questions in this game. Teachers can add their own topic-specific questions.
Find the hexagon
Find the kite
Find the circle
Find the Rectangle
triangle
Teachers: You can replace these with any words from your current lesson -- Phonics, sight words, GK terms, EVS vocabulary or math word problems.
