Learning Outcome/Standard
Identifies the odd one out in a collection of similar objects
Curriculum Goal/Conceptual Understanding
CG-8: Children develop mathematical understanding and abilities to recognize the world through quantities, shapes, and measures
Skill/Competency/Standard
C-8.1: Sorts objects into groups and sub-groups based on more than one property
Domain: Cognitive DevelopmentChapter / Unit: Patterns & data-handlingGame: Plant it
Bloom's Taxonomy Level COGNITIVE TAG
REMEMBER
UNDERSTAND
APPLY
ANALYSE
EVALUATE
CREATE
Gestures and Input Types
How students physically interact with this game.
Body Tracking
Sample Questions
Examples of questions in this game. Teachers can add their own topic-specific questions.
Find the odd one out
ChickCowCowCowCow
Find the odd one out
PencilDollDollDollDoll
Find the odd one out
LaughCryCryCryCry
Find the odd one out
CarRocketRocketRocketRocket
Find the odd one out
TomatoPumpkinPumpkinPumpkinPumpkin
Teachers: You can replace these with any words from your current lesson -- Phonics, sight words, GK terms, EVS vocabulary or math word problems.
