Choose the Operation

Grade 3 English

Choose the Operation

Played with Break The Brick

Analyses and applies an appropriate number operation in the situation/context.

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BOARD

CBSE

India

GRADE

Grade 3

English

COMPATABILITY

Learning Outcome/Standard

Analyses and applies an appropriate number operation in the situation/context.

Curriculum Goal/Conceptual Understanding

CG-4: Develops problem-solving skills with procedural fluency to solve mathematical puzzles as well as daily-life problems, and as a step towards developing computational thinking

Skill/Competency/Standard

C-4.1: Solves puzzles and daily-life problems involving one or more operations on whole numbers (including word puzzles and puzzles from 'recreational' areas, such as the construction of magic squares)

Domain: Number KnowledgeChapter / Unit: Real-world problemsGame: Break The Brick

Bloom's Taxonomy Level COGNITIVE TAG

REMEMBER
UNDERSTAND
APPLY
ANALYSE
EVALUATE
CREATE

Gestures and Input Types

How students physically interact with this game.

Body Tracking

Sample Questions

Examples of questions in this game. Teachers can add their own topic-specific questions.

As

AD,d

Sky colour

bluepurplegreen

Sky colour

blueGreenviolet

erfgwe

trgrtgrtgrtgth556h6

ques

rightwrong 2wrong 1

Teachers: You can replace these with any words from your current lesson -- Phonics, sight words, GK terms, EVS vocabulary or math word problems.