Length

Grade 1 Maths

Length

Played with Magic Meteor

Collects, counts, and records basic real-world variables dynamically using physical objects or iconic check-marks.

BOARD

CBSE

India

GRADE

Grade 1

Maths

COMPATABILITY

Learning Outcome/Standard

Collects, counts, and records basic real-world variables dynamically using physical objects or iconic check-marks.

Curriculum Goal/Conceptual Understanding

CG-8: Children develop mathematical understanding and abilities to recognize the world through quantities, shapes, and measures

Skill/Competency/Standard

C-8.1: Sorts objects into groups and sub-groups based on more than one property

Domain: Cognitive DevelopmentChapter / Unit: 1Game: Magic Meteor

Bloom's Taxonomy Level COGNITIVE TAG

REMEMBER
UNDERSTAND
APPLY
ANALYSE
EVALUATE
CREATE

Gestures and Input Types

How students physically interact with this game.

Body Tracking

Sample Questions

Examples of questions in this game. Teachers can add their own topic-specific questions.

Find the correct answer from the equation

2 + 1 = 3.005 - 1 = 4.006 + 4 = 10.00Any number other than the right answer

Find the correct answer from the equation

22 - 6 = 165 + 3 = 84 × 5 = 20Any number other than the right answer

Find the correct answer from the equation

10 - 4 = 62 + 2 = 44 + 3 = 7Any number other than the right answer

Find the correct answer from the equation

4 + 3 = 72 + 2 = 410 - 4 = 6Any number other than the right answer

Find the correct answer from the equation

5 + 5 = 103 + 7 = 106 + 4 = 10Any number other than the right answer

Teachers: You can replace these with any words from your current lesson -- Phonics, sight words, GK terms, EVS vocabulary or math word problems.