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What Equipment Does a School Need to Run Eduzo?

Most schools may already have what they need to run Eduzo. Choose a compatible device, a screen children can see and a camera that can capture their movements. Eduzo can work with a compatible smart board, a laptop connected to a TV or projector, or a compatible mobile phone connected to a TV. The right setup depends on your device, camera placement, display and classroom space. Share your device and display details with Eduzo to find the right setup for your classroom.

Eduzo Team

7 October 20262 min read

What Equipment Does a School Need to Run Eduzo?

Your school may already have the equipment needed to use Eduzo. The first step is to choose a compatible device, a screen children can see and a camera that can capture their movements.

You need only one of the following setups.

Option 1: A compatible smart board

Run Eduzo directly on a supported smart board. Its built-in camera, or a compatible external camera, detects the child's movements while the board displays the game.

Smart boards differ in operating system and app support, so share the model with the Eduzo team before planning an installation. A large touchscreen alone does not confirm compatibility.

Option 2: A laptop and a larger display

Run Eduzo on a compatible laptop connected to a TV, projector or other display. The laptop's webcam or a compatible external camera captures the child, while the larger screen shows the activity.

Camera placement matters. The camera needs to face the child as they look towards the display; it should not be blocked by desks or positioned off to the side without checking the view.

Option 3: A mobile phone and a TV

Run Eduzo on a compatible phone and connect it to a TV using supported screen mirroring or a suitable cable and adapter.

Place the phone on a stable stand with the required camera facing the play area. Confirm that the connection works with your phone and TV before the first lesson.

What else should you check?

Children need to hear the instructions clearly and have enough unobstructed space for the selected movements. The camera view, lighting and activity determine the practical space required.

Ask the Eduzo team to confirm the internet requirements for logging in, accessing content and syncing reports, including what remains available if the connection drops.

Movement-based games do not require a handheld controller. Activities using flashcards, writing or other materials may have their own requirements, which can be confirmed when choosing your content.

Start with a compatibility check

Send your device model, operating system and display details to the Eduzo team. This helps identify any camera, stand, cable or adapter you actually need before purchasing additional equipment.

Keep learning. Keep moving.

Share your device model and display details with Eduzo. We’ll help you choose a compatible setup for your classroom.

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